Hello Everybody,
I'd like to share some news with you.
Late 2007/Early 2008 we're launching a new skirmish game, Pulp City - it is all about characterful miniatures in titanic clashes! The system combines our love of miniature games and super hero comic books. The creators are a pretty international mix - the HQ is Polish.
We've invited some really great sculptors to work with us, in the following months we'll be posting pictures
of heroes and villains for the first wave. So far - you can see the first mini - Guerilla.
I invite you to visit https://www.pulp-city.com and https://www.forum.pulp-city.com and share your first impressions!
welcome to the forum... and thanks a LOT for such a great news!
ther're some pupl-fans here like mad scientists dr mahon and evil zombie - me
please keep us updated!
that's hilarious: "All you need is 3+ miniatures a side plus the free starter rules, coming up soon":
when I was starting warmachine I also thought: I'll buy a starter set and a solor or two and that's enough
Demi_morgana wrote:that's hilarious: "All you need is 3+ miniatures a side plus the free starter rules, coming up soon":
when I was starting warmachine I also thought: I'll buy a starter set and a solor or two and that's enough
Notice the "+" thing!
But on the serious side, we're testing the game and I can promise that Pulp City in the will never reach the 100+ miniatures level - that doesn't make sense at all. Very comfortable and enjoyable gameplay requires 6-7 Heroes or/and Villains a side.
Game Agendas (read: scenarios) require civillians to save or use as human shields but we are preparing a very nice thing to deal with that issue: cheap for gamers and still looking cool! Keep you eyes peeled!
Thanks everybody for good words, we're speeding up in September as most of us are either on holidays right now (GenCon, GenCon!) or getting married (our poor Minister of Art - today!).
DarksonDesigns wrote:Will you have a booth or be runnig games at Gen Con? I'd love to check out your stuff in person.
Unfortunately not this year yet, probably 2008. Most of the stuff is still being processed. But I am up to talk/tell about the game if anybody would like to