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Re: Corvus' WIPs

Posted: 25 Sep 2011, o 22:53
by Hellspawn
After reading Tomaz post, I'd say, a little "glow" addition on the "eyes" would prolly be nice aswell

Re: Corvus' WIPs

Posted: 26 Sep 2011, o 07:45
by Corvus
Thank you for the comments.

I must say the picture of the figure looks a lot paler than in real life. The contrast is about the same, but the colors are richer.

The visor is fact painted in a light green, not really visible on this picture.

Re: Corvus' WIPs

Posted: 27 Sep 2011, o 16:15
by mahon
give those skulls a yellowish/sepia wash. it will make them look more natural.

the model looks very cool with its muted and limited palette. very good representation of your own style (which means: it's recognizable!)

Re: Corvus' WIPs

Posted: 27 Sep 2011, o 17:15
by Corvus
mahon wrote:give those skulls a yellowish/sepia wash.

Sounds good but I think this has a certain risk at this point since dry pigments are already applied to the base...

Re: Corvus' WIPs

Posted: 27 Sep 2011, o 18:32
by arctica
The base is really good and i agree with the comments said so far. I feel with your NMM it still looks too much like stone, the contrast sort of needs that sharpness. Personally I think the skulls look fine, but i like brighter shinier things.

Re: Corvus' WIPs

Posted: 27 Sep 2011, o 22:53
by mahon
Corvus wrote:dry pigments are already applied to the base...
forget the wash. go with glazing.

Re: Corvus' WIPs

Posted: 3 Oct 2011, o 10:44
by Corvus
arctica wrote:I feel with your NMM it still looks too much like stone, the contrast sort of needs that sharpness. Personally I think the skulls look fine, but i like brighter shinier things.
So more midtone and a smaller area of highlight?

Re: Corvus' WIPs

Posted: 17 Oct 2011, o 08:35
by Corvus
Next project: Vanguard Trooper by Studio McVey.

Nice sculpt, on first sight at least. For some reason unknown to me this mini comes in four parts: legs, torso, head and arms holding the weapon. The legs and torso are really a very bad fit, and I had to file away a large part of the neck and head to get the head positioned like it is displayed on the blister.

On the other hand I think the sculpt is very well done, clear detailing, not an overloaded figure.

Image

Re: Corvus' WIPs

Posted: 17 Oct 2011, o 17:20
by ToMaZ
I'm interested to see what you'll do with this one.

I find it a bit strange to read that the fit wasn't so good. Every McVey fig I've assembled so far fitted without any problems.

Re: Corvus' WIPs

Posted: 26 Oct 2011, o 22:31
by Corvus
Once assembled the miniature lost some of its magic to me, so I'm not going to put that much time in it. So this will be a quick "good gaming quality" style paintjob. I see it like a good practice piece for new colors, mixes, etc.

ImageClick to see full-sized image

Image