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RE: Re: RE: Weathered Rhino
Posted: 7 Mar 2009, o 23:36
by arctica
Its looking pretty good dude, i figured out what i felt was off with the bubbling effect, its too evenly distributed along the surfaces, needs to be alot more randomised for a more realistic feel i reckon. Great job tho on the rust effects.
RE: Re: RE: Weathered Rhino
Posted: 8 Mar 2009, o 01:11
by Wraithlord
I think that is looking pretty damn cool so far Fist. This is going to be a beautiful piece.
Re: RE: Re: RE: Weathered Rhino
Posted: 8 Mar 2009, o 03:58
by LittleDave
Wraithlord wrote:I think that is looking pretty damn cool so far Fist. This is going to be a beautiful piece.
Yup, yup.
RE: Re: RE: Re: RE: Weathered Rhino
Posted: 8 Mar 2009, o 17:32
by mahon
how did you achieve that bubble effect?

Re: RE: Re: RE: Re: RE: Weathered Rhino
Posted: 8 Mar 2009, o 19:34
by damnedfist
mahon wrote:how did you achieve that bubble effect?

After getting the base coat finished (In this case I used Iyenden Darksun with a hint of Tamia light brown flecked over it) I used 2 mid tone colours and a highlight & shadow colour. (The main colour for this was Iyenden Darksun + Badmoon Yellow with Bleached Bone to brighten it and Gryphonne Sepia to darken it). First, I define the 'bubbles' with the darker of the 2 mid tones colours and then add a spot of the brighter mid tone to define lighting direction. Next I edge the bubbles with the shadow and highlight colours. Finally, I used 3-5 glazes of Bleached Bone & Skull White for the brighter areas and Gryphonne Sepia for the shading to tie it all together.
Now to complete the weathering so that I can get on with the freehand.

RE: Re: RE: Re: RE: Re: RE: Weathered Rhino
Posted: 8 Mar 2009, o 19:50
by mahon
so they're only painted?

Re: RE: Re: RE: Re: RE: Re: RE: Weathered Rhino
Posted: 8 Mar 2009, o 20:09
by damnedfist
mahon wrote:so they're only painted?

Uhmm..., yes.

??what did you think it was??

RE: Re: RE: Re: RE: Re: RE: Re: RE: Weathered Rhino
Posted: 8 Mar 2009, o 20:41
by mahon
I thought you managed to achieve the bubbles on surface of the model. like some kind of vapors getting under the paint in toxic enviroment.
well, now I am really impressed that you managed to trick me!

Re: RE: Re: RE: Re: RE: Re: RE: Re: RE: Weathered Rhino
Posted: 10 Mar 2009, o 23:29
by damnedfist
mahon wrote:I thought you managed to achieve the bubbles on surface of the model. like some kind of vapors getting under the paint in toxic enviroment.
well, now I am really impressed that you managed to trick me!

That has to be a good thing???(I think)
I am almost ready to start the freehand...,
But I am looking for some opinions first. What I am planning on doing is painting a large 'mural' on the top of the rhino of a skeletal cowboy tearing through the metal. Elsewhere, there will be flames and skulls strategically placed. What I was thinking was to use NMM on all of the freehand to set it apart from the natural metallics on the rest of the model. This way it will give the feel that the murals were added by either one of the crew or perhaps some over zealous remembrancer. I'm not sure that the mixing of the 2 techniques( NMM with natural metallics) will be looked down on or not. What Are you thoughts??
RE: Re: RE: Re: RE: Re: RE: Re: RE: Re: RE: Weathered Rhino
Posted: 10 Mar 2009, o 23:34
by mahon
well, I think skeletal cowboys work better on big trucks than on APCs.
mixing NMM (on a painting) with metallics (to represent real metal) is not a problem. it's worse when you have one part of armor painted in metallics and another in NMM - that's quite confusing...