Painting NMSteel and applying texture to it
Posted: 24 Jun 2013, o 12:21
Hi!
I have been trying to develop my NMM skills and I am still struggling a lot.
Here is my most recent work - https://imgur.com/a/yGr05
It looks boring as hell and not metallic at all… I tried to emulate the light distribution based on the same helmet painted with metallic colors, made sure to add to some additional tones ( glazed in lighter area’s sotek and in darker khrone red). Still it does not look good.
In some other works I added additional splinters, lines, etc. They looked as well boring and misplaced.
I thought that this may be due to:
* Lack of textures - not sure, how to properly add them
* Wrong light distribution?
* More mid-tones?
* To strong contrasts?
Could you help me please and provide some feedback?
Hesser
I have been trying to develop my NMM skills and I am still struggling a lot.
Here is my most recent work - https://imgur.com/a/yGr05
It looks boring as hell and not metallic at all… I tried to emulate the light distribution based on the same helmet painted with metallic colors, made sure to add to some additional tones ( glazed in lighter area’s sotek and in darker khrone red). Still it does not look good.
In some other works I added additional splinters, lines, etc. They looked as well boring and misplaced.
I thought that this may be due to:
* Lack of textures - not sure, how to properly add them
* Wrong light distribution?
* More mid-tones?
* To strong contrasts?
Could you help me please and provide some feedback?
Hesser