Page 1 of 2
converting slayer into nightmare
Posted: 9 Feb 2009, o 11:44
by Demi_morgana
last friday we were playing warmachine - again after over 2 months of break

we were hahing great time and because of this and because I got
legends rulebook I decided to add a little sth to my force - the nightmare

the model looks like this:
Click to see full-sized image
it's based on slayer construction (the guy below) and it's personal jack of my favourite caster - deneghra
Click to see full-sized image
the problem is I don't like the nightmare model BUT I like slayer a lot - so much that I wanna convert slayer into nightmare - these jacks are same size but the nightmare is over twice expensive!!!

I have some ideas so far but if you have any more - put them here

RE: converting slayer into nightmare
Posted: 10 Feb 2009, o 00:09
by mahon
and I quite like the original model,
much less enthusiastic about the paintjob on it...
I would just remove the building and the kid.
RE: converting slayer into nightmare
Posted: 10 Feb 2009, o 07:40
by Demi_morgana
I'd do the same;
I really don't like the arms but it has a
reach special rule so it's justified - more-less

what I really can't stand is the cost

RE: converting slayer into nightmare
Posted: 10 Feb 2009, o 09:51
by Nameless
do you have to convert it at all?
you can change the pose of the slayer with regards to that 'reach' rule, but I don't know if PP jacks are easy-to-convert models. perhaps you can add some chains and skulls, as seen on the nightmare. perhaps some censers or torches. I don't know, I'm not really familiar with PP universe, don't know what would fit. Then painting more elaborate than usual, a freehand or two and there you go
BTW, I could find use for that hiding girl, if anyone here doesn't want her on the base, pm me

RE: converting slayer into nightmare
Posted: 10 Feb 2009, o 10:51
by mahon
I'm here with Phil - for me you could just use the unconverted model. Why should anyone mind it?
RE: converting slayer into nightmare
Posted: 10 Feb 2009, o 14:12
by Demi_morgana
cheers guys!
I acually didn't think about it...

I can add some skulls and try to enlarge tusks and claws - maybe what will work

Posted: 10 Feb 2009, o 18:17
by ToMaZ
It's in the details. Give him some more armourplating with plasticard, add skulls, a couple of wicked spines/blades and some chains. I think you should make some real adjustments to the head, so you might want to swap the horns for blades like on the original model and turn it aroud a bit?
The slayer is easy to convert btw. If you take a saw to it's legs you can get all kind of poses out of him, if you remodel the arms it should be no real probleml to give him a menacing pose.
With only some cutting and repositioning to one leg I got this:
Click to see full-sized image
Click to see full-sized image
Click to see full-sized image
So I guess if you put some extra effort in it you might end up with a very cool nightmare

Posted: 10 Feb 2009, o 18:44
by Demi_morgana
woo-hoo! TMZ posting!!!

thanks mate!
I wanted to use plasticard or milliput to expand slayer's claws and replace horns, I'm still wondering about shoulders' final shape:
when I start cutting there won't be turning back...
Posted: 10 Feb 2009, o 20:23
by Nameless
the old and powerful word 'warmachine' summoned the demon, whose name include T and M and Z... sorry, I'm afraid to say his whole name, he might come bacl and punish me

hey T., glad to see you and your valid comments

Posted: 10 Feb 2009, o 22:32
by mahon
wooow, he's back.
take cover everybody! the ------lord is baaaaack...