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rackham magic on paris open

Posted: 3 Dec 2006, o 14:03
by NAVARRO
paris open reveals amazing models

2nd Warg model:


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new plastic Golem kit for the Dwarves of Tir-Na-Bor:
:shock: :shock:

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Cadwallon stuff

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and a new at43 thingy


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love it all :bonk:

RE: rackham magic on paris open

Posted: 3 Dec 2006, o 14:17
by ToMaZ
The plastic golem looks amazing.

And the last one reminds me of one of the bosses from final fantasy 10 plus of a character from a manga movie I've seen. Can't remember the name though.
Great model for sure!!

Posted: 3 Dec 2006, o 14:44
by przemo
the last oe is amazing :!:
I must paint it :twisted:

Posted: 3 Dec 2006, o 15:28
by mahon
the only thing which is not too interesting for me is the warg. the rest are at least cool, and the other one is wicked. excellent idea and great sculpt! seems like a pain to paint though...

Posted: 3 Dec 2006, o 17:25
by Hosea
The last one is very Final Fantasy look-alike :)

Posted: 3 Dec 2006, o 19:13
by Trovarion
the Warg is called Worg if im not misstaken /smartass off :mrgreen:

I dont like either of the two Worg models really... :(

I've seen artwork of the - what I call - "hive queen" and I am not sure if i like it...it's a rather large model with all those additional arms and stuff. I am more interested in the tentacolous thing behind her tbh. but let's see how she fits into the game mechanics too (line of sight :D :D :D :D :lol: :lol: :lol: )
In general I think I need to wait for a bit more releases to decide which faction I want in AT43. (and of course see how the models are cast/prepainted)

Posted: 3 Dec 2006, o 23:24
by NAVARRO
more


strange at43 thingy
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cadwallon
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cool dwarfs but what captures my attention is that on the background you can see how versatile the plastic golem sprues are since theres another golem version completly diferent there... awesome

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Posted: 4 Dec 2006, o 09:23
by Nameless
Just to spice up the discussion - I quite like new wolvies, no matter how they are called :)
Golems are not my cup of tea, and AT-43 is imo going in wrong direction.

Posted: 4 Dec 2006, o 09:38
by mahon
and which would be the right direction?

Posted: 4 Dec 2006, o 09:45
by Nameless
First of all, I was quite surprised to see, that Rackham uses very thypical s-f setting. Confrontation universe is innovative and different from other fantasy game worlds. One might like it or not - but it is a different story.
Now, if they decided to follow the standard-sf path, they should stick to it. Those two new models show, that they want to make it "weird". It seems, that I will repeat the same remarks as with CO - they got nice ideas, but are unable to cennect them in coherent way.