Warhammer 40k Roleplay

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NAVARRO
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Warhammer 40k Roleplay

Post by NAVARRO »

Black Industries

The Future of Roleplaying Games



One of the most exciting events in the history of roleplaying games has just been announced?

Warhammer 40,000 Roleplay


MARCH 14 2006 (Nottingham, England) 2007 will mark the 20th anniversary of the first publication of Games Workshop?s legendary Warhammer 40,000 game system. It?s no coincidence that March 2007 will also see one of the most eagerly awaited events in gaming history ? the release of Warhammer 40,000 Roleplay (40KRP)! Rumours have been circulating in the roleplay community for many years about such a game. Now Black Industries, fresh from the success of the revamped Warhammer Fantasy Roleplay, can reveal that it really will be happening, and in a way no one is expecting. Because there won?t be one 40KRP game, but three!

Warhammer 40,000: Dark Heresy will be the first 40KRP game, allowing players to take on the role of an Inquisitor?s retinue. Their task is to uproot the taint of Chaos in Imperial society, to smash dark cults and foil sinister plots. It?s a game of investigation and will be an ideal introduction to the dark and gothic universe of the 41st Millennium. Dark Heresy is just the beginning, however. After this basic game, two further games released eighteen months apart will allow the players to progress and explore the universe first as Rogue Traders and alien pirates, and eventually experienced players will be able to roleplay the devastating warriors of the Adeptus Astartes Deathwatch.

All three games use the same game system, which is itself based in part upon the award-winning Warhammer Fantasy Roleplay. Players will be able to progress from one system to the next, as they gain experience and a measure of understanding of the vastly detailed universe of Warhammer 40,000. Each of the games will consist of a core rulebook accompanied by regular releases of sourcebooks and adventures.


Game design is being handled by Green Ronin, the team who helped create the sensational new version of Warhammer Fantasy Roleplay so successfully in 2005, and much of the background is being handled by the Black Library?s team of writers.


For more information as it becomes available keep an Inquisitorial eye on https://www.blackindustries.com. But remember, heretic: innocence proves nothing.






https://www.blackindustries.com





Oh man make one expansion with genestealers and we have space hulk back... very very promising stuff.
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mahon
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RE: Warhammer 40k Roleplay

Post by mahon »

wow... we've been waiting for years for an official 40K RPG. many unofficial versions later this comes true.
thanks for such news :)
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Skrit
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RE: Warhammer 40k Roleplay

Post by Skrit »

This will (hopefully) be SO cool!:D

Inquisitor had a large feeling of roleplay but you were still confronted by the fact you had to use figurines...
Nameless
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Re: RE: Warhammer 40k Roleplay

Post by Nameless »

Great news, albeit too late :( I do not have time for rpg :(
Skrit
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RE: Re: RE: Warhammer 40k Roleplay

Post by Skrit »

Time is relative... ;)
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Re: RE: Re: RE: Warhammer 40k Roleplay

Post by Nameless »

Skrit wrote:Time is relative... ;)
My 3 jobs, 2 schools and 1 family are not ;)
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RE: Re: RE: Re: RE: Warhammer 40k Roleplay

Post by mahon »

I don't have enough time, too. But it doesn't mean I won't be interested in picking this thing up :)
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LadyEyes
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Re: Warhammer 40k Roleplay

Post by LadyEyes »

NAVARRO wrote:Players will be able to progress from one system to the next, as they gain experience and a measure of understanding of the vastly detailed universe of Warhammer 40,000.
Sorry, guess I'm gonna be the fly in the ointment....

How difficult to understand the universe of 40k is it?

If you're not a Space Marine or some part of the Imperial forces, you're dirt.

If you're human, but disagree with the Imperial dogma in the least bit, you're only good for beign tortured until you say what we want you to.

If you happen to not be fully human, you're not worthy of breathing.


Its this type of crap that makes me hate with a vivid blue passion that is so strong it is almost holy the background stuff behind the Imperium. The entire game is based upon the spread of intolerance and lack of freedom. I can stand the miniatures stuff because there are other forces (although, of course, SMs are always going to be the fair-haired children of GW :roll:).

But when it sounds like only one part of the rpg is going to focus on characters that aren't Imperial humans, and then you're playing pirates and such.... Sorry, boils my blood.
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RE: Re: Warhammer 40k Roleplay

Post by mahon »

I expected many possibilities - outlaws, heretic cults, rogue traders, smugglers, mercenaries, ecclesiarchy, inquisitorial henchmen, collaborating with xenos, searching for ancient technology, decadent cities, huge deserts, hot jungles, woaaah...

And who tells you to play only Space Marines? I hope nobody has such a picture of 40K... And if the authors imagine it this way, I am feeling sorry for them.
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Skrit
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RE: Re: Warhammer 40k Roleplay

Post by Skrit »

I don't think they see it that way, it's just the way the Imperials are. In their own vision there is no room for tolerance that doesn't mean the other races agree with them. (hence all the figthing they do!;) )
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