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Re: zombie WIP

Posted: 5 Nov 2010, o 21:07
by Demi_morgana
works for me whatever it is :lol:
so - do you want to see some mud? rust? more chipped paint? anything else?
I wanna start another one asap :D

Re: zombie WIP

Posted: 5 Nov 2010, o 21:18
by umpa
I say... Go for it!

Re: zombie WIP

Posted: 5 Nov 2010, o 21:29
by Demi_morgana
but for what?
for another model already? :lol:

Re: zombie WIP

Posted: 5 Nov 2010, o 21:56
by ToMaZ
Rust would be nice. But not too heavy. Streaks running down from rivets etc.

Re: zombie WIP

Posted: 5 Nov 2010, o 22:31
by umpa
Follow ToMaZ's lead and than go for another one indeed ;)

Re: zombie WIP

Posted: 5 Nov 2010, o 23:06
by Pandadosmares
Good one :clap:

Re: zombie WIP

Posted: 5 Nov 2010, o 23:17
by LittleDave
It's odd to see a Demi piece that isn't all rusted out. :P

Re: zombie WIP

Posted: 5 Nov 2010, o 23:22
by Nameless
it's still WIP ;)

Re: zombie WIP

Posted: 5 Nov 2010, o 23:38
by Demi_morgana
after adding some rust and chipped paint I decided to put reaped into glass case:
it's more than ok for gaming and I don't wanna feck it up with excessive rust etc; at least not until I get clear vision of the thing :)
as for another model is also reaper but plastic - I decided to kick arm magnets off because arms were too heavy;
I am drunkl

Re: zombie WIP

Posted: 6 Nov 2010, o 00:36
by Le6n
Looks great (it reminds me of new remake of Knight Rider and it's red-orange light bars), but I'm missing some more shine around the light source