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RE: Re: RE: Re: cancerworm - wip
Posted: 6 Apr 2009, o 10:24
by Demi_morgana
it's just monument buried in sand

RE: Re: RE: Re: cancerworm - wip
Posted: 6 Apr 2009, o 10:53
by arctica
That's pretty darn cool

i like the base alot it suits the model, but it is surprising seeing such a clean model from you demi

. Good work, i like the stubble he has.
RE: Re: RE: Re: cancerworm - wip
Posted: 8 Apr 2009, o 10:19
by mahon
Demi, did YOU paint the skin? it looks clean, neat, healthy and totally not your style! what caused this radical improvement in painting healthy skin?
I'd make shadows a bit deeper but you know I am biased...
Re: RE: Re: RE: Re: cancerworm - wip
Posted: 8 Apr 2009, o 11:59
by Demi_morgana
mahon wrote:Demi, did YOU paint the skin? it looks clean, neat, healthy and totally not your style! what caused this radical improvement in painting healthy skin?
I'd make shadows a bit deeper but you know I am biased...
yeah, I painted whole piece

apperantly guys on cmon didn't like new way of painting stuff because wip-picture got average 6,9 note...

anyway it's still wip and I hope (I deeply hope :pray:) to find some time between sending stugg to clients, feeding cats and working for finishig it;
I also want make deeper shadows - I used limited palette for whole model so mix of flesh tone + some blue maybe shoud work

I also have to make new sig on the base - it must be centered this time but most important metal parts need more attention although I have no idea what to do with it...
RE: Re: RE: Re: RE: Re: cancerworm - wip
Posted: 8 Apr 2009, o 12:51
by mahon
I am afraid the miniature will never win you a good score. The sculpt is quite oldschool in its style, the paintjob doesn't have any of the usual 'eyecatchers' like scratches, wounds, freehands, etc. moreover the angle of your photos makes it feel quite awkward and strange.
So I think the model and the paintjob make it feel quite oldschool and not in line with current trends, especially for display miniatures. By making such choices you should not hope for too much.
If you need any suggestions - I think the metals look flat (they can be clean, but would have to be much more reflective and shiny than currently. Alternatively you can make them dirty but this seems to stand against the whole concept of the paintjob. And increase shadows. This will also define the details better.
Anyway I think this style is something you should explore and tinker with...
RE: Re: RE: Re: RE: Re: cancerworm - wip
Posted: 8 Apr 2009, o 13:27
by Demi_morgana
next time I'll try to avoid taking picture from a bit above then
RE: Re: RE: Re: cancerworm - wip
Posted: 8 Apr 2009, o 13:44
by mahon
you don't have to if you're fine with presenting the model's shoulders instead of its obvious focal points like the face or front. i think that 'slightly above' is OK as it shows the base better but putting the camera too high is not good too.
RE: Re: RE: Re: cancerworm - wip
Posted: 8 Apr 2009, o 13:51
by Demi_morgana
hmmm... this golab spent many hours working out so it was worthy to present the results

RE: Re: RE: Re: cancerworm - wip
Posted: 8 Apr 2009, o 22:31
by Demi_morgana
ok, the update:
Click to see full-sized image
I changed the scroll on the base, shaded metallics (look better now), highlighted statue, added gem on the sword's handle, corrected bionic eye gizmo and added a bit of blood pouring from stitch on head - apperantly lobotomy was proceeded very recently

in reality blood looks better - was painted with tamiya clear red but on pic it doesn't look too well

any more suggestions please?
prefered color for beckground for example - white hit's eyes too hard
RE: Re: RE: Re: cancerworm - wip
Posted: 8 Apr 2009, o 22:35
by Renaw
Woohohooo...
Demi...you are the BEST!
