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Re: BaneBeasts/BaneLegions

Posted: 2 Mar 2012, o 13:29
by Ariakas
A new big beast, Shaaroc, Reviled Draackox:
ImageClick to see full-sized image
ImageClick to see full-sized image

Re: BaneBeasts/BaneLegions

Posted: 2 Mar 2012, o 13:39
by Nameless
yeah, I definitely need to win the national lottery

Re: BaneBeasts/BaneLegions

Posted: 2 Mar 2012, o 14:59
by Hellspawn
Really nice, though, I would have prefer something a little more aggressive with the axe in one hand only and being held a little lower on the handgrip and the other arm deployed or in front with maybe a shield or another little weapon would have been perfect.

Re: BaneBeasts/BaneLegions

Posted: 2 Mar 2012, o 15:19
by mahon
Hellspawn wrote:She's definitely ugly (...) This mini, even painted by Gilardez is a complete failure imo
I much prefer their monsters over human-sized characters. And I cannot understand why they keep experimenting with new sculptors while they have access to pretty good ones already, and release those sub-quality models. I imagined they wanted to get into the "cool and high quality models" share of the market, but now I am quite unsure...

Re: BaneBeasts/BaneLegions

Posted: 2 Mar 2012, o 15:32
by Hellspawn
mahon wrote:I much prefer their monsters over human-sized characters. And I cannot understand why they keep experimenting with new sculptors while they have access to pretty good ones already, and release those sub-quality models. I imagined they wanted to get into the "cool and high quality models" share of the market, but now I am quite unsure...
Indeed, their monsters are really cool, and I'll prolly get this wyvern if price isn't that pricey cause it's a cool one, but most of the human size minis they released aren't that good. Regarding the change of sculptors, maybe they want to give a chance to newer ones that are trying to make a name, but imo, for so sensitive minis like the human sized ones, they should definitely go for more renowned ones.

Re: BaneBeasts/BaneLegions

Posted: 6 Mar 2012, o 12:18
by Skrit

Re: BaneBeasts/BaneLegions

Posted: 8 Mar 2012, o 10:52
by Skrit

Re: BaneBeasts/BaneLegions

Posted: 8 Mar 2012, o 10:57
by Hellspawn
"Eyes" are deeply marked on the concept which is nice, it increase the "brutality" of the character, like he's giving a really mean "look" to his opponent or whatever he's looking at, though, on the mini, they're not as marked, it's like he's giving a "puppy look", and I think that it'll be hard to render the same impression for the "look" than the one the character is giving on the concept.

Though, for the first time, the blade is better on the mini than on the concept cause it's in a nice position (for me)

Re: BaneBeasts/BaneLegions

Posted: 17 Mar 2012, o 12:22
by Skrit

Re: BaneBeasts/BaneLegions

Posted: 17 Mar 2012, o 12:46
by Hellspawn
Talos is incredibly done!
Vilthiss and Ungefelix are really good aswell.
Krull, paintjob is great too though, mini still definitely not my taste.