Page 26 of 32

Re: Red Box Games news

Posted: 22 Apr 2011, o 20:07
by ScottRadom
Cool, are you going to be doing all your releases in resin, or just the bigones?

Re: Red Box Games news

Posted: 22 Apr 2011, o 21:06
by tremanor
Just the big ones.

I wish I coudl go to full resin production though. Ever since I first laid eyes on a resin castign of one of my figures I have wanted to do that. Metal REALLY does NOT hodl a candle to the fidelity of resin to the original. No comparison.

Re: Red Box Games news

Posted: 22 Apr 2011, o 22:42
by Corvus
tremanor wrote:JI wish I coudl go to full resin production though.
What's holding you back?

Re: Red Box Games news

Posted: 23 Apr 2011, o 03:59
by tremanor
Not much really. Metal prices are sky rocketing, out sourcign production is a HYUGE pain in the ass, only two people in the industry ( production side ) seem to give a damn whether I make a success of RBG or not and one fo them is sellign me on resin every time we speak!

Basically I look at my current catalogue and see teh huge investment in metal. I have not yet recouped thsi investment to the fullest possibel extent, so switchign to resin seems also liek I have left money on the table.....But there again is the metal price..... It is absolutely insane! I was quoted $25 per lb under 40lb quantities, $21. per lb between 40 and 199 lb quanitites and $19.75 per lb for quantities of 200lbs or more ( and there is a limite to how much you can buy. ) That puts metal at a VERY scary cost level. Sure it fluctuates but damned!

The main concern though is whether or not people will react positively to resin product. I woudl LOEV to be abel to switch to resin, btu it is a tricksome beast.

Re: Red Box Games news

Posted: 25 Apr 2011, o 15:47
by tremanor
Couple of new previews as the release draws near....

Big Bernard

ImageClick to see full-sized image

Black Armand

ImageClick to see full-sized image

Re: Red Box Games news

Posted: 27 Apr 2011, o 16:04
by tremanor
slight revision to fritjof......

New longer, heavier blade, sans bedroll, new scabbard, added tooth necklace to balance composition.

s'Ok?

ImageClick to see full-sized image

Re: Red Box Games news

Posted: 27 Apr 2011, o 16:36
by Skrit
Looks okay to me. Why the revision?

Re: Red Box Games news

Posted: 28 Apr 2011, o 02:18
by tremanor
Teh first sword looked a little wimpy for him. teh new sword neccessitated a longer scabbard, and the tooth just seemed " rigth "

Re: Red Box Games news

Posted: 28 Apr 2011, o 18:40
by arctica
lol a bigger weapon is always a good reason for a revision

Re: Red Box Games news

Posted: 28 Apr 2011, o 23:42
by tremanor