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Re: Amadis WIPs (Hellcannon)
Posted: 30 Apr 2013, o 09:38
by Nameless
yup, keep going

Re: Amadis WIPs (Hellcannon)
Posted: 5 May 2013, o 21:27
by Amadis
Some more progress:
Click to see full-sized image
Click to see full-sized image
Click to see full-sized image
Still a lot to do, the hellcannon is almost a diorama...
Click to see full-sized image
Your comments are appreciated, Cheers
Re: Amadis WIPs (Hellcannon)
Posted: 23 May 2013, o 02:23
by Amadis
Re: Amadis WIPs (Hellcannon)
Posted: 23 May 2013, o 08:43
by Nameless
waiting for more

Re: Amadis WIPs (Hellcannon)
Posted: 23 May 2013, o 22:48
by Amadis
I came up with this color scheme for the base.
Click to see full-sized image
I will use the same terrain for two units of warhounds.
Click to see full-sized image
Re: Amadis WIPs (Hellcannon)
Posted: 24 May 2013, o 08:48
by sea.man
I have already said, that Hellcanon looks cool so the base has to keep the high standard

Re: Amadis WIPs (Hellcannon)
Posted: 24 May 2013, o 08:54
by Nameless
wait, you'll put cannon AND 2 units of warhounds on that base?
Re: Amadis WIPs (Hellcannon)
Posted: 24 May 2013, o 21:58
by Amadis
Nameless wrote:wait, you'll put cannon AND 2 units of warhounds on that base?
No, the hounds are a separate unit. With the dwarves and the skull-piles the cannons base is already full.
Re: Amadis WIPs (Hellcannon)
Posted: 24 May 2013, o 22:01
by Nameless
Amadis wrote:I will use the same terrain for two units of warhounds.
this confused me

Re: Amadis WIPs (Hellcannon)
Posted: 25 May 2013, o 22:37
by Amadis