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Re: Anima Tactics news

Posted: 18 Jan 2011, o 18:47
by Maru
:lolsign: :WOW: :lolsign:
first 1 .. i se moust resembrence

Re: Anima Tactics news

Posted: 19 Jan 2011, o 00:18
by Slawol
You are the winner, Mahon! :lol:

Re: Anima Tactics news

Posted: 4 Feb 2011, o 23:52
by Corvus
new on Angel's blog:
ImageClick to see full-sized image

Re: Anima Tactics news

Posted: 5 Feb 2011, o 00:11
by NAVARRO
Wow that mini looks very complex... so complex I cant figure out a focus point in it.

Re: Anima Tactics news

Posted: 5 Feb 2011, o 00:51
by Nameless
my thoughts exactly, Nav.
btw, do you imagine transporting this mini and using it in games? :)

Re: Anima Tactics news

Posted: 5 Feb 2011, o 00:57
by NAVARRO
Nameless wrote:my thoughts exactly, Nav.
btw, do you imagine transporting this mini and using it in games? :)
First I would have to imagine myself buying it... that would be the hardest part for me :mrgreen:

But yes it would be a challenge to transport it without bending and breaking every flimsy part, its not a gaming piece.

Re: Anima Tactics news

Posted: 6 Feb 2011, o 11:56
by sea.man
I agree with you 2, but it must be the painter`s fault.
Still the mini is nice IMO :)

Re: Anima Tactics news

Posted: 6 Feb 2011, o 16:37
by ToMaZ
The mini looks ok. I think it would look a lot better with a different paintjob and without the barbs on his back.

Re: Anima Tactics news

Posted: 7 Feb 2011, o 10:15
by Demi_morgana
For as moment I thought I liked it but a minute later I changed my mind...
Don't like practicaly everything on the piece

Re: Anima Tactics news

Posted: 7 Feb 2011, o 12:43
by Corvus
I don't think the chains flying around have much to add to the figure... it will also be boring to paint those I think.