Re: Werner's Showcase
Posted: 14 Apr 2013, o 09:32
Thanks for the tip. I'll keep it in mind for the next time.
Miniature painting forum for miniature painters
https://chestofcolors.com/forum/
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Click to see full-sized imageThanks,any comment/tips to improve my painting (better then gaming purposes)?sea.man wrote:Clean, simple paint jobs. Not much to comment, because I think those suit well gaming purposes
Thanks, this is what I was looking/hoping for. I've done the exercise on my next model using the layering (shading) technique, you can see the result in the wip thread: viewtopic.php?f=37&t=8709&p=169213#p169213.Nameless wrote:ok then, I have an exercise for you.
bigger flat surfaces on your models look... well... flatyou have a tendency to highlight edges only. this may look good on armour or fur, not that so on flesh. Look at wargs' heads - you have a base colour and strong lines as highlights only. So, try to paint shadows and highlights, with a smooth transition between them
layering, wet-blending, glazing, feathering... there are many techniques you could use.
Now I've done the exercise on my other three wargs, you can see the result in the wip thread:werner wrote:Thanks, this is what I was looking/hoping for. I've done the exercise on my next model using the layering (shading) technique, you can see the result in the wip thread: viewtopic.php?f=37&t=8709&p=169213#p169213.Nameless wrote:ok then, I have an exercise for you.
bigger flat surfaces on your models look... well... flatyou have a tendency to highlight edges only. this may look good on armour or fur, not that so on flesh. Look at wargs' heads - you have a base colour and strong lines as highlights only. So, try to paint shadows and highlights, with a smooth transition between them
layering, wet-blending, glazing, feathering... there are many techniques you could use.
I'm also going to try it on two wargs to see the difference.
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Click to see full-sized imageThanks a lot. I've learned a lot from this forum!Nameless wrote:rider no. 3 is the best - all the details are clear, you've build up that 3d impression.