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Re: i wish i were a man
Posted: 2 Dec 2010, o 23:21
by draconmagis
Re: i wish i were a man
Posted: 3 Dec 2010, o 00:13
by mahon
of all the parts I like the head the least... most likely I simply don't know what it's supposed to look like.
I like the boots.
waiting for more...
Re: i wish i were a man
Posted: 3 Dec 2010, o 01:31
by draconmagis
this is his face
Click to see full-sized image
kinda xbox- zeke- ish
not on the thighs they arnet as big as you may think the gun holster and belt add allot of size they were sculpted seperatly and placed on so the back of the holster is the outside of his thigh.
for reference his thigh is 3mm on caliper a space marine thigh is 5mm a space marine is
while he is 35mm to the top of his head a marine is around 29-30mm
Re: i wish i were a man
Posted: 8 Dec 2010, o 20:08
by draconmagis
Re: i wish i were a man
Posted: 9 Dec 2010, o 00:04
by mahon
I liked it so much better in the early WIP stage...
Re: i wish i were a man
Posted: 9 Dec 2010, o 02:47
by draconmagis
why? what was the thing you liked about it? or what do you dislike about the final green?
Re: i wish i were a man
Posted: 9 Dec 2010, o 11:13
by mahon
- the hands, especially the fingers
- the way the shirt is sculpted. maybe it was supposed to look like made from thick leathery stuff, but I am not sure
- the face. sorry, I don't like it at all..
- the general finish of the sculpt. now it looks like a half-unfinished concept dolly, not a final version. the shapes are blobby and not sharp enough. they lack smoothness and definition.
- arms seem to be strangely 'bent'
I may seem harsh but I nased my judgement on your previous works, which showed you have all the skills it takes to make a good sculpt. somehow this promising start didn't turn into a good finish in my humble opinion...
check this example of clean and neat sculpting out:
Click to see full-sized image
see - the surfaces are clean and smooth,
details are sharp and well defined.
Re: i wish i were a man
Posted: 9 Dec 2010, o 21:05
by draconmagis
- the hands, especially the fingers
i am not good at hands so yeah
- the way the shirt is sculpted. maybe it was supposed to look like made from thick leathery stuff, but I am not sure
it supposed to be thick cotton type shirt rugged for those out door types
- the face. sorry, I don't like it at all..
no reason? just the overall design or do you think is just clashes with the body?
- the general finish of the sculpt. now it looks like a half-unfinished concept dolly, not a final version. the shapes are blobby and not sharp enough. they lack smoothness and definition.
i am constantly trying to get better detail and smoothness. which is strange cause most of the (few) comments on this to my earlier stuff is this is smoother. do you think maybe the arms are infecting the piece cause when i look at it with your comments in mind that's my conclusion
- arms seem to be strangely 'bent'
that could be the lack of elbows/poofy shirt
thank you for your comments im not trying to edfend my mistakes im just trying to get further information. usually people just tell me to get better without telling which things to work on.
i wish i was half as good as eolith on surface finish but alas im just a poor boy