An 'EM day? Quite simple really, we sit down and paint

But more seriously, our working day is literally spent painting with an occasional meeting or two. Training is done by painting and giving / receiving feedback, it's one of those jobs where you can know all the theory in the world, but if you don't sit down and actually do it, you don't get better. Feedback is also crucial, we talk about painting, give and receive feedback to/from each other all the time.
Each project is planned, we paint to a brief that is prepared by the senior figure painter, but we also have a lot of input, the whole team comes up with ideas, recipes, mixes, etc. So before a project starts we have a plan ready, everything written down to make sure we paint in the same way. Some units/squads are painted by more than one person and all troops within that unit/squad must be the same. It's the same with multiple copies of a given model.
About artistic freedom. I don't know if you guys read codexes and army books, but all the colour variants you see there are our own individual creations. Here we can let our imagination run riot

Obviously you cannot paint pink Cadians or silver Tyranids, every model has to fit the army background, but we are free to explore new ideas.
Deadlines are our limits, so to speak. A deadline depends on the size of a model, its complexity or even colour scheme, and it varies greatly. Generally speaking a human sized model will get anything from 1 to 1,5 day to paint, etc. So a unit of 10 troops would need to be painted in 10 days more or less (depending on size, banners, weapons etc).
Hope it seems interesting
