Anybody want to work for GW?
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Kornel
Re: Anybody want to work for GW?
It's always interesting to read what people think about this job 
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Nameless
- The Better Choice

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Re: Anybody want to work for GW?
it would also be interesting to read what HM team members think about their job 
Re: Anybody want to work for GW?
12,500 pa is a minimum wage (at least i hope it is;p)...
Is it even possible to survive a month with this kind od money Kornel??
I mean, when you live alone and rent a flat?
cheers
m.
Is it even possible to survive a month with this kind od money Kornel??
I mean, when you live alone and rent a flat?
cheers
m.
Impossible is Nothing!!
Twisted Brushes
Twisted Brushes
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Kornel
Re: Anybody want to work for GW?
I think the job is great, otherwise I wouldn't be doing it, right? 
Re: Anybody want to work for GW?
I do think having an enjoyable job is almost as important as having a job which pays well. I would rather get mediocre pay for something i love doing than a high paid job for something i hate. Depends alot on what you want in life
It seems like a good opportunity for someone starting out, especially since GW generally hire people they can train up and the pay range is reasonable for someone who is starting out in life, i.e. just out of school or college etc.
Oh and due to the state of things in the UK finding any job is good at the moment.
Oh and due to the state of things in the UK finding any job is good at the moment.
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Nameless
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Re: Anybody want to work for GW?
it's not as obvious as it may seem.Kornel wrote:I think the job is great, otherwise I wouldn't be doing it, right?
of course, it would be great if all people were able to do what like to do
anyway, what I was asking for is not general view on your feelings about this job, but description of it, if it's not a secret. How does EM day looks like? how are you trained? what are instructions given to EM painters? how much freedom do you have when painting minis? do you have any limits you need to reach ( like X minis per month)?
These would be interesting details to know. Care to share?
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Kornel
Re: Anybody want to work for GW?
An 'EM day? Quite simple really, we sit down and paint
But more seriously, our working day is literally spent painting with an occasional meeting or two. Training is done by painting and giving / receiving feedback, it's one of those jobs where you can know all the theory in the world, but if you don't sit down and actually do it, you don't get better. Feedback is also crucial, we talk about painting, give and receive feedback to/from each other all the time.
Each project is planned, we paint to a brief that is prepared by the senior figure painter, but we also have a lot of input, the whole team comes up with ideas, recipes, mixes, etc. So before a project starts we have a plan ready, everything written down to make sure we paint in the same way. Some units/squads are painted by more than one person and all troops within that unit/squad must be the same. It's the same with multiple copies of a given model.
About artistic freedom. I don't know if you guys read codexes and army books, but all the colour variants you see there are our own individual creations. Here we can let our imagination run riot
Obviously you cannot paint pink Cadians or silver Tyranids, every model has to fit the army background, but we are free to explore new ideas.
Deadlines are our limits, so to speak. A deadline depends on the size of a model, its complexity or even colour scheme, and it varies greatly. Generally speaking a human sized model will get anything from 1 to 1,5 day to paint, etc. So a unit of 10 troops would need to be painted in 10 days more or less (depending on size, banners, weapons etc).
Hope it seems interesting
Each project is planned, we paint to a brief that is prepared by the senior figure painter, but we also have a lot of input, the whole team comes up with ideas, recipes, mixes, etc. So before a project starts we have a plan ready, everything written down to make sure we paint in the same way. Some units/squads are painted by more than one person and all troops within that unit/squad must be the same. It's the same with multiple copies of a given model.
About artistic freedom. I don't know if you guys read codexes and army books, but all the colour variants you see there are our own individual creations. Here we can let our imagination run riot
Deadlines are our limits, so to speak. A deadline depends on the size of a model, its complexity or even colour scheme, and it varies greatly. Generally speaking a human sized model will get anything from 1 to 1,5 day to paint, etc. So a unit of 10 troops would need to be painted in 10 days more or less (depending on size, banners, weapons etc).
Hope it seems interesting
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Nameless
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Re: Anybody want to work for GW?
it does, it does 
I mean, it's interesting to read all this, cause the job itself is rather not for me. Still, thanks for an inside report
I mean, it's interesting to read all this, cause the job itself is rather not for me. Still, thanks for an inside report
Re: Anybody want to work for GW?
Do you get the "inside news" about the next releases?
Do you only paint, or have time to play with others?
When are we going to see you in White Dwarf?
Do you talk with other painters from GW about miniatures from other companies?
Do you only paint, or have time to play with others?
When are we going to see you in White Dwarf?
Do you talk with other painters from GW about miniatures from other companies?
miniatures painted:
2011 - 83, 2012 - 38, 2013 - 45, 2014 - 56, 2015 - 95, 2016 - 106, 2017 - 22
2011 - 83, 2012 - 38, 2013 - 45, 2014 - 56, 2015 - 95, 2016 - 106, 2017 - 22
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Nameless
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Re: Anybody want to work for GW?
you mean there are OTHER companies?!czlowiek.morze wrote:Do you talk with other painters from GW about miniatures from other companies?
EDIT: hey, Kreol, today they just need to give you a free, unreleased mini. or something equally special

