GW Beastmen

New miniatures were released? Spread the news!
Slawol
Perpetuum Mobile
Perpetuum Mobile
Posts: 6075
Joined: 27 Feb 2007, o 20:47
Location: Gorzów Wlkp./Poland

Re: New beasts of chaos

Post by Slawol »

Pozdrawiam/Best regards
Sławomir Borysowski

Image

Let’s put a smile on that face!
loler
Posts: 350
Joined: 11 Jun 2009, o 15:06
Location: Poland
Contact:

Re: New beasts of chaos

Post by loler »

oh sry I havent noticed it. Someone can delate this topic.
Image
Slawol
Perpetuum Mobile
Perpetuum Mobile
Posts: 6075
Joined: 27 Feb 2007, o 20:47
Location: Gorzów Wlkp./Poland

Re: New beasts of chaos

Post by Slawol »

Combine... ;) But thanks for Doombull :)
Pozdrawiam/Best regards
Sławomir Borysowski

Image

Let’s put a smile on that face!
mahon
Super Villain
Super Villain
Posts: 23961
Joined: 31 Mar 2005, o 23:36
Location: Poznan, Poland
Contact:

Re: GW Beastmen

Post by mahon »

I merged both topics
-- Mahoń

Image

Back in the garage with my bullshit detector
NAVARRO
Mr. Bug-Man
Posts: 2747
Joined: 17 May 2005, o 09:18
Location: Portugal
Contact:

Re: GW Beastmen

Post by NAVARRO »

Wow what a load of crap, Im getting chaos ogre flasbacks all over again this got to be one of the worst gw miniatures of late. Plain horrible!
Image
Image
mahon
Super Villain
Super Villain
Posts: 23961
Joined: 31 Mar 2005, o 23:36
Location: Poznan, Poland
Contact:

Re: GW Beastmen

Post by mahon »

that's a fact. :(
-- Mahoń

Image

Back in the garage with my bullshit detector
Corvus
Guardian of Law & Order
Guardian of Law & Order
Posts: 2560
Joined: 9 May 2005, o 12:13
Location: Antwerp, Belgium
Contact:

Re: GW Beastmen

Post by Corvus »

The problem with GW's re-releases is that they improve and expand the existing armies, but not re-inventing them.

Remember the Rackham Goblins going Japanese all of a sudden? That's what I mean with re-inventing (call it re-theming) an army.

But can you blame the GW designers? Never change a winning team remember?
NAVARRO
Mr. Bug-Man
Posts: 2747
Joined: 17 May 2005, o 09:18
Location: Portugal
Contact:

Re: GW Beastmen

Post by NAVARRO »

I'm not bitchin about the concepts, its really just the sculp quality... you can have the best themes but if your sculping is substandart it will never take off the ground.
Image
Image
Skrit
Needs more explanation
Needs more explanation
Posts: 10608
Joined: 9 May 2005, o 15:34
Location: The Netherlands, Breda

Re: GW Beastmen

Post by Skrit »

I agree Nav! I was looking forward to the updated (and hopefully much better!) Minotaurs but this is very disappointing! :(
loler
Posts: 350
Joined: 11 Jun 2009, o 15:06
Location: Poland
Contact:

Re: GW Beastmen

Post by loler »

Skrit wrote:I agree Nav! I was looking forward to the updated (and hopefully much better!) Minotaurs but this is very disappointing! :(
Don't lose your hope!! :)
I've heart that this doombull is metal but normal minotaurs will be plastic. Maybe they will look better.
Image
Post Reply