Phoenix WIP
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Post pictures and discussions regarding works in progress here, please. If you have photos of these works when they're completed, feel free to post them to the right section and feel free to add the link in your post about the work in progress.
Post pictures and discussions regarding works in progress here, please. If you have photos of these works when they're completed, feel free to post them to the right section and feel free to add the link in your post about the work in progress.
I wasn't here for some time but I return with a new dose of WiP's
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Demi_morgana
- Chest of Colors

- Posts: 15233
- Joined: 9 Apr 2005, o 02:51
- Location: Eldorado
- Contact:
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CUKIERas
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illusionrip
- Sonny Crockett
- Posts: 1579
- Joined: 19 Jun 2005, o 08:48
- Location: poznan/poland
- Contact:
great armour...you'll become the specialist of shining NMM armour 
very smooth and light/shadows well apllied
interesting grey:blue:green color on emperor's champion
the face of the elf has only one tonalitie who made it flat
try to use a blue greenish + flesh glaze in some part of the face to break this mono-tonalitie
very smooth and light/shadows well apllied
interesting grey:blue:green color on emperor's champion
the face of the elf has only one tonalitie who made it flat
try to use a blue greenish + flesh glaze in some part of the face to break this mono-tonalitie
Thanks illusionrip for your tip. You can be sure that I'll aply what you wrote on my minis
Below are colors I used.
Paints I used were Vallejo Model Color and GW.
B - Base
H - Highlight
S - Shade
Emperor's Champion
Armor
B: Grey Green
H1: B + Blugrey Pale to almost pure BP
H2: H1 + White to almost pure W
S: H1 + Black (glaze)
Gems
B: Turquoise
H1: B + Andrea Blue
H2: H1 +White
Tabard
B: Dark Sea Grey
H1: B+Deck Tan
H2: H1+White
High Elf Hero
Armor
B: Grey Green
H1: B + Light Grey to almost pure LG
H2: H1 + White to almost pure W
S: H1 + Black (glaze)
Golden parts
B: Snake Bite Leather (GW) + Black
H1: B + White to almost pure W
Face
B: Red Leather
H1: B+Dwarf Flesh (GW)
H2: H1+(mix of Elf flesh [GW] + Space Wolves Grey [GW])
H3: H2 + Space Wolves Grey (GW)
S1: Liche purple in deepest areas (glaze) [GW]
S2: Regal Blue in deepest areas (glaze) [GW]
Materials
B: Stone Grey
H1: B+Deck Tan
H2: H1 + White
Internal part of cloak
B: Liche purple (GW)+Black
H1: B+andrea blue
H2: H1+Azure
External part of cloak
B: Dark Sea Blue+Black Red
H1: B+Dark Blue Grey
I hope it was helpful.
Below are colors I used.
Paints I used were Vallejo Model Color and GW.
B - Base
H - Highlight
S - Shade
Emperor's Champion
Armor
B: Grey Green
H1: B + Blugrey Pale to almost pure BP
H2: H1 + White to almost pure W
S: H1 + Black (glaze)
Gems
B: Turquoise
H1: B + Andrea Blue
H2: H1 +White
Tabard
B: Dark Sea Grey
H1: B+Deck Tan
H2: H1+White
High Elf Hero
Armor
B: Grey Green
H1: B + Light Grey to almost pure LG
H2: H1 + White to almost pure W
S: H1 + Black (glaze)
Golden parts
B: Snake Bite Leather (GW) + Black
H1: B + White to almost pure W
Face
B: Red Leather
H1: B+Dwarf Flesh (GW)
H2: H1+(mix of Elf flesh [GW] + Space Wolves Grey [GW])
H3: H2 + Space Wolves Grey (GW)
S1: Liche purple in deepest areas (glaze) [GW]
S2: Regal Blue in deepest areas (glaze) [GW]
Materials
B: Stone Grey
H1: B+Deck Tan
H2: H1 + White
Internal part of cloak
B: Liche purple (GW)+Black
H1: B+andrea blue
H2: H1+Azure
External part of cloak
B: Dark Sea Blue+Black Red
H1: B+Dark Blue Grey
I hope it was helpful.
Re: Phoenix WIP
After many years spent in oblivion, consumed by the "collect miniatures without painting" and "do everything else but do not paint miniatures" gods I decided to show up and post two of my wips. Maybe this way I will get more power to paint
. Prepare your stones, tomatoes and other handy things and hit following minis of course leaving some comments
Empire warrior priest
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and Leman Russ tank
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As for the priest I found that I have a small problem with painting hammers, precisely with the zenithal light distibution. Any ideas how light should be distributed on them?
Empire warrior priest
Click to see full-sized imageand Leman Russ tank
Click to see full-sized imageAs for the priest I found that I have a small problem with painting hammers, precisely with the zenithal light distibution. Any ideas how light should be distributed on them?


