First game was Skarre vs Irusk. My opponent played with that themed list. So there were a lot of MCthralls and Bile Thralls, 2 Brute thralls, 4 of those cavalry thingies, 1 deathripper, a skarlock, necrosurgeon and a bloat thrall (might have forgotten one or 2 things)
I was fielding 2 mortars, unit of winterguard + attachment and kovnik Jozef. Widowmakers, Eiryss, Kell Bailoch, greylords and to fill up the rest of the points a took a minimum unit of Iron fangs.
FIRST TURN
My opponent goes first and runs his cavalry 16" forward through the center between 2 houses and ends his activation in front of my unit of winterguard (ready to charge the next turn) He ran forward with his biles and 1 unit of MCthralls + brute in the center behind the cavarly. The other unit of MCthralls and brute advanced on my right flank behind cover of a house and forest followed by a running bloat thrall. Skarlock sacrifices a thrall and my opponent rolls a 6 for focus (so that's skarre with 12 focus the next turn) Skarre tries to cast something on my widowmakers through the deathripper that had ran forward but is out of reach.
In my turn The 2 mortar bombarded the group of bile and MCthralls behind the cavalry and took out a couple of biles and 1 thrall.
My widowmakers + Kell take out one of the cavalry models and damage the leader (leader was out of reach of 3 widowmakers)
I use my lieutenant's order 'bob and weave' to give my unit of winterguard +2 DEF while advancing. A couldn't get a decent combined ranged attack on the cavalry so I didn't bother trying
Iron fangs advance towrds the thralls on my flank using shield wall and Eiryss advanced behind the unit of winterguard.
Greylords throw blizzards where necesarry
Irusk advanced to get in range of the widowmakers for Iron Flesh, giving the widowmakers DEF 17 and in the mean time staying clear of Skarre's control area for the skarre bomb. I used Inhospitable ground to keep my winterguard from being charged.
SECOND TURN
This was hell for my opponent. He couldn't charge any of my units because of inhospitable ground and if he attacked the winterguard he could get mangled by the attacks of dying winterguard. So he retreated his cavalry to my left flank to threathen the widowmakers.
And then he made the biggest mistake of the game. He advanced both the MCthralls and bilethralls towards my winterguard. The two units packed tightly together in the center of the board.
The deathchicken moved closer to the widowmakers and the thralls on my right flank ran from behind the cover of the house to threathen my Iron Fangs. The bloatthrall advanced and took a shot at my IFP and rolled a double six on the to hit roll
Skarre has a lot of focus and uses that to channel some sort of area of effect spell on my widowmakers. First boosted attack roll misses. Then he tried again, he hits the widowmakers, killing 2 of them, and catching Kell in the effect. Boosted damage roll on Kell leaves him dead too. Panic check easily made by the widowmakers.
Skarlock then sacrifices another thrall for focus and my opponent rolls a 5. So that's 5 extra focus the next turn for skarre.
In my turn the mortars take out a couple of Bilethralls again. I had payed the upkeep for iron flesh on the widowmakers and I moved them to the left to shoot at the cavalry leader. Leaving him with one wound *sigh* I needed the widowmaker to tangle up the cavalry on the left or they would have come out in the back of my army. I hoped my opponent would take the bait
I advanced Irusk, took a shot at an unlucky bilethrall that stood in the way of the winterguard and killed him. Then I popped his feat and camped on the rest of focus because I was getting closer to Skarre
Then came the winterguard's moment of glory. I used the standards special action to advance 6" perform a combat action and advance again.
So I advanced 6" positioning my winterguard as good as possible to get as many shots as I could on all those thralls.
Then came the spray attacks. Getting the +2 on the attack rolls because of Irusk his feat. Needless to say that the low DEF thralls got ripped apart. Leaving one bile (the leader) 2 MCthralls and a severly damaged brute. So that's 2 units as good as gone. Only that lonely bilethrall was scaring me
Anyway, they advanced again. Placing a couple of winterguard in melee while staying in formation. The last two winterguard manage to block skarre's advancing route a bit. The Kovnik advanced towards the winterguard again. Shouting for the motherland again and took a shot at the brute but missed.
The Iron fangs got the charge on the unit of MCthralls on my right side and managed to put them all in melee. They killed a couple of them and slightly hurted the brute.
With their reach they also managed to put the bloatthrall in melee. (hurrah)
Again my greylords where there to blizzard stuff.
I ended my turn and prepared for rolling some dice to save my winterguard (Irusk his feat saving a killed warrior model on a 4-6)
THIRD TURN
My opponent army at this point was about 33% of the original army while I only had suffered 4 casualties. My opponent ran his cavalry into my widowmakers and 1 mortar (he took the bait) Then he advanced his Bilethrall to splurt on my winterguard. At that point I warned him that he would hit his brute, remaining MCthralls and necrosurgeon too. So I let him move away his thralls and then splurt (friendly game huh) the splurt hitted about 6 winterguard but killed only 3. They did include my standard bearer though
Skarre engaged the two winterguard blocking her. She knocked one down, but he survived because of Irusk's feat again. And so did the second. Then he noticed that Irusk was in her control area and wanted to do the bomb on him. I pointed out that he should have done that first before he had attacked the winterguard with his normal attacks, since it's a special action. (I couldn't let him redo skarre's whole activation, it was a friendly game, but I'm not THAT friendly
The second unit of MCthralls attacked the IFP, killing one, and the brute killed one too. THe others were saved by the feat. The bloat thrall wanted to retreat out of combat to shoot, so I got a free strike... and I rolled a critical knockdown
My turn again: widowmakers tried to hit the cavalry but failed miserably (still they were holding their ground with DEF 17)
Irusk activated, and casted battle lust on the kovnik and took a shot at skarre (failing to hit)
The greylords advanced and tried to icecage Skarre. Only one managed to hit.
Then I used Eiryss who has been very silent this game to disrupt skarre taking away all her focus.
The kovnik used his 'strenght of the bear' to give him an additional +2 MAT and Strenght and charged towards Skarre.
He managed to leave skarre with only 5 wounds remaining (insane damage rolls
Both my opponent and I agreed it was a very very cool game
I will type out the second game as soon as I get the feeling in my fingers back

